Simulating artworks through filter blending


by Valente, C and Klette, R
Abstract:
This paper looks at a method of blending different artistic filters together to create a range of artistic effects. Instead of using a single painterly rendering technique, the methods used in three different filters can be blended together in a user defined way. The filters are arranged in a triangular structure where the user defines their chosen painting style by choosing a point in the triangle. This allows users to effectively create their own painting style and experiment with a range of different artistic effects. © 2011 Springer-Verlag Berlin Heidelberg.
Reference:
Simulating artworks through filter blending (Valente, C and Klette, R), In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), volume 6469 LNCS, 2011.
Bibtex Entry:
@inproceedings{valente2011simulatingblending,
author = "Valente, C and Klette, R",
booktitle = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
pages = "102--111",
title = "Simulating artworks through filter blending",
volume = "6469 LNCS",
year = "2011",
abstract = "This paper looks at a method of blending different artistic filters together to create a range of artistic effects. Instead of using a single painterly rendering technique, the methods used in three different filters can be blended together in a user defined way. The filters are arranged in a triangular structure where the user defines their chosen painting style by choosing a point in the triangle. This allows users to effectively create their own painting style and experiment with a range of different artistic effects. © 2011 Springer-Verlag Berlin Heidelberg.",
doi = "10.1007/978-3-642-22819-3_11",
isbn = "9783642228186",
issn = "0302-9743",
eissn = "1611-3349",
issue = "PART 2",
language = "eng",
}