by Valente, C and Klette, R
Abstract:
This paper looks at a method of blending different artistic filters together to create a range of artistic effects. Instead of using a single painterly rendering technique, the methods used in three different filters can be blended together in a user defined way. The filters are arranged in a triangular structure where the user defines their chosen painting style by choosing a point in the triangle. This allows users to effectively create their own painting style and experiment with a range of different artistic effects. © 2011 Springer-Verlag Berlin Heidelberg.
Reference:
Simulating artworks through filter blending (Valente, C and Klette, R), In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), volume 6469 LNCS, 2011.
Bibtex Entry:
@inproceedings{valente2011simulatingblending, author = "Valente, C and Klette, R", booktitle = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)", pages = "102--111", title = "Simulating artworks through filter blending", volume = "6469 LNCS", year = "2011", abstract = "This paper looks at a method of blending different artistic filters together to create a range of artistic effects. Instead of using a single painterly rendering technique, the methods used in three different filters can be blended together in a user defined way. The filters are arranged in a triangular structure where the user defines their chosen painting style by choosing a point in the triangle. This allows users to effectively create their own painting style and experiment with a range of different artistic effects. © 2011 Springer-Verlag Berlin Heidelberg.", doi = "10.1007/978-3-642-22819-3_11", isbn = "9783642228186", issn = "0302-9743", eissn = "1611-3349", issue = "PART 2", language = "eng", }